#godotUnmoderated tagAll postsExplore CommunitiesTrending CommunitiesNewcomers' CommunitySteemitCryptoAcademySteemit Feedbackআমার বাংলা ব্লগSteem AllianceKorea • 한국 • KR • KOSTEEM CN/中文AVLE 일상Beauty of CreativityTron Fan ClubComunidad LatinaSteem For Lifestyle#godotTrendingHotNewPayoutsMutedlyfelink (25)in #gamedev • 2 months agoFrom Cassette Mixtapes to Creature AI: The Long Road to Making the Game I Always WantedFrom Cassette Mixtapes to Creature AI: The Long Road to Making the Game I Always Wanted Most people assume I…colejjaep (35)in Game Dev 🕹️ • 3 months agomade my first 3D game, 3D space invadersIm finally creating my first video game. my grandpas favorite videogame was always space invaders. when he was young…colejjaep (35)in #godot • 3 months agocreating my first gameIm finally creating my first video game. my grandpas favorite videogame was always space invaders. when he was young…fencerdevlog (34)in #godot • 7 months agoGodot 4: Noise transition shader (tutorial)Hi everyone! In the previous video, we reached the set goal - one hundred shader effects, which are available in the…fencerdevlog (34)in #godot • 7 months agoGodot 4: Page flip shader (tutorial)Hello, everybody! In this video, I’ll demonstrate how we can program a shader that simulates a page turning in a book…fencerdevlog (34)in #godot • 7 months agoGodot 4: Fiery ornament shader (tutorial)Hi everyone! Let’s take a short break from post-processing effects. In this tutorial, I’ll be creating a dynamic…fencerdevlog (34)in #godot • 7 months agoGodot 4: Horizontal jitter shader (tutorial)Hi everyone! Let's create another post-processing effect that's, again, very simple to program. The result can be…fencerdevlog (34)in #godot • 8 months agoGodot 4: Underwater shader (tutorial)Hi everyone! Last time, I talked about post-processing effects and how it’s useful to have as many of them available…fencerdevlog (34)in #godot • 8 months agoGodot 4: Stripe transition shader (tutorial)Hi everyone! I was thinking that we can never have too many effects for transitions between game screens, so I made a…fencerdevlog (34)in #godot • 8 months agoGodot 4: Point tunnel shader (tutorial)Hey everyone! It looks like our collection of shader-generated tunnels has grown once again. This time, as you can…fencerdevlog (34)in #godot • 8 months agoGodot 4: Endless ornament shader (tutorial)Hi everyone! I’d say it’s time for another simple shader. I don’t think we’ve created an infinite zoom here yet…fencerdevlog (34)in #godot • 8 months agoGodot 4: Steam API tutorialHello, everybody! As you may know, I recently released a new book about game development in the Godot Engine, and one…fencerdevlog (34)in #godot • 9 months agoGodot 4: Dynamic talent tree (tutorial)Hi everyone! Three days ago, on Friday, September 19, 2025, I released a new game and at the same time published a…fencerdevlog (34)in #godot • 9 months agoGodot 4: Circular blur shader (tutorial)Hey everyone! I’ve just finished writing my new book about game development in Godot, which means the time I had for…fencerdevlog (34)in #godot • 9 months agoGodot 4: Flow noise blur shader (tutorial)Hi everyone! Let’s create another shader in Godot Engine. I was thinking about how we could combine the organized…fencerdevlog (34)in #godot • 9 months agoGodot 4: 2D shader in 3D scene (tutorial)Hi everyone! This time I’d like to show how a 2D shader can be used in a 3D scene, which can have plenty of applications in 3D games.fencerdevlog (34)in #godot • 10 months agoGodot 4: Sonar shader (tutorial)Hey, everybody! We've completed 10 episodes of the series on modeling 3D scenes using raymarching technology, so it's…fencerdevlog (34)in #godot • 10 months agoGodot 4: Raymarching, part 10 (tutorial)Hi everybody. I think there's one more topic I haven't touched on yet, which also belongs in our series on raymarching…fencerdevlog (34)in #godot • 10 months agoGodot 4: Spherical Voronoi shader (tutorial)Hi everybody. It's still summer 2025, and to take a short break from further improvements to our raymarching shader…fencerdevlog (34)in #godot • 10 months agoGodot 4: Raymarching, part 9 (tutorial)Hi everyone! It looks like we’ll be spending a lot of summer with the raymarching series because I’m back with a new…